I developed an interactive tabletop voting system as part of my work within the transmedia collective ‘Counterpilot’. Hidden within the table were a series of 36 custom built RFID sensors, three for each place setting. When these sensors detected a voting token above, OSC messages were sent to a central computer that would tally the common vote. Using a dinner party as a metaphor, Crunch Time is a performantive dinner party modelled on the democratic process. A guest chef prepares real food in response to ingredients voted on by a party of twelve.
- 2018/12/05 - 2018/12/15, Metro Arts. Norman Price Theatre, Brisbane (AU).
- 2018/05/03 - 2018/05/12, Next Wave Festival. Darebin Entertainment Centre, Melbourne (AU).
- 2.5 hours.
- Conceived & Directed by: Nathan Sibthorpe
- Technical Design by: Christine Felmingham
- Sound Design by: Mike Willmett
- Software Design by: Clinton Freeman
- Visuals by: Sean Dowling
- Photo: Dave D’Arcy
- Construction & Contraptions by: John Felmingham
- Performance by: Lauren Jackson
- Project Collaborators: Cam Clark, Toby Martin, Craig Wilkinson, Jeremy Gordon
- 2019/04/04 - Added video and summary.
- 2019/04/08 - Switched to standard project template
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